| Pict | Building | Needs | Description | Req. Science |
 | Granary | None | Increases the rate of a city growth by 50%. So population gets higher quicker. | Stonework |
 | Temple | None | This building increases city happiness and science. Priests can work in it. | Ritualism |
 | Barracks | None | After building barracks, unit production in city gets faster. | Warrior Code |
 | Schoolhouse | None | This building increases the scientific research in its city by 1 per turn. | Mathematics |
 | Marketplace | None | It makes villagers rich. So marketplace doubles income from tax in the city. | Currency |
 | Cloth House | None | In this building villagers can produce valuable cloths from cottons. | None |
 | Cigar House | None | In this building villagers can produce valuable cigars from tobacco leaves. | None |