| Pict | Building | Description | Req. Science |
 | Pyramids | Building it in any city will put granary in all cities that player has. Also food production in lands of that city increases by one which has at least two productions. | Stonework |
 | Hanging Gardens | Increases the rate of a city's growth by adding one mroe pop-box per turn. Additionally the increases the happiness of the city it gets built in. | Agriculture |
 | Colesseum | All soldiers produced in the city which has this building, initially have one point of experience. This makes them better at both attacking and defending. | Warrior Code |
 | Colossus | Doubles the income from tax in the city you build it in. Also all ships become faster by having one more cell moving ability when the Colossus is built. | Broze Metallurgy |
 | Hagia Sophia | Increases effects of all temples that your cities have by 50%. So both happiness and science increases in your cities which have a temple. | Monotheism |
 | Great Observatory | This building allows your scientists a good environment for making researches, it increases the scientific research in its city by 2 per turn. | Astronomy |